It would have been good if you could have set up a drugs business in the church and had the choirboys do the deliveries, or if you could set up a drug distribution business in the local jail cells. The only choice you get is whether you do it or not. For example, you can set up illegal businesses, but they tell you where and when you can do it. ![]() If only they had offered a little more freedom and a little more depth. The interface is far (far) easier to understand than in the first gangster’s game, but it still has more problems than it should. The game is repetitive, and confusing, and playing seems like more of a chore than anything else. ![]() Hothouse Creations had made the interface easier to use with this version, but as a result have also removed a lot of what a player can actually do. ![]() The game has artificial intelligence problems and it has a very convoluted interface. What should entertain with a deep strategy is actually complicated and confusing. You get the feeling that the game has a lot of potential to be quite deep. In 1998 we were not yet spoilt by PC gaming but even in those days, this was a sub-par game, and the biggest reason is the fact it is more complicated than complex. People that hadn’t played the first were probably not impressed when it came out in 1998. ![]() The fans of the first game were hoping for a little more of the same when Gangsters 2 came out. The 1998 sequel to Gangsters Organized Crime.
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